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Wouldn’t it be nice if everything that was despicable, ignoble, hateful, or detrimental introduced itself thus, with such clarity and precision?

Wouldn’t it be nice if everything that was despicable, ignoble, hateful, or detrimental introduced itself thus, with such clarity and precision?
It would indeed be nice. Is that game character’s name Error is is that an odd bug?
Thank you for the comment, Steven!
Due to a questionably translated name, his name is in fact Error, and here you see the way he introduces himself. (He’s not a particularly bad character at all, just another NPC, but serves well an illustration.)
For nitpickers (or people looking for game hints!), he’s in the sea town of Ruto where you learn the downward thrust; at some point you’ll run across a guy telling you to talk to Error, who will in turn tell you about one of the palaces (viz., that south of King’s Tomb … well, you’ll find out!).
Another bit of lore: every 6th enemy drops a magic refill pouch called a “P-Bag,” which the instruction manual says “contains monsters, tool” (?) but which really only ever gives experience points.
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February 26th, 2005 at 01:12:15
It would indeed be nice. Is that game character’s name Error is is that an odd bug?
February 26th, 2005 at 02:01:58
Thank you for the comment, Steven!
Due to a questionably translated name, his name is in fact Error, and here you see the way he introduces himself. (He’s not a particularly bad character at all, just another NPC, but serves well an illustration.)
For nitpickers (or people looking for game hints!), he’s in the sea town of Ruto where you learn the downward thrust; at some point you’ll run across a guy telling you to talk to Error, who will in turn tell you about one of the palaces (viz., that south of King’s Tomb … well, you’ll find out!).
Another bit of lore: every 6th enemy drops a magic refill pouch called a “P-Bag,” which the instruction manual says “contains monsters, tool” (?) but which really only ever gives experience points.